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Grapple Game
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#6 - Types of Creativity
January 19, 2024
by
euanleith
I've started to design levels and assets for the game, which has, of course, caused a whole bunch of creative blocks. I've tried a few different approaches to creation though, and through that I think...
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#5 - Motivation 2
January 09, 2024
by
euanleith
I want to talk about the other type of struggle I have with motivation. This is more common than the kind I talked about before, where I was in an unusual period where I did feel motivation to work, a...
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#4 - Analysis of API assumption problem
December 18, 2023
by
euanleith
I want to discuss a problem I keep running into where I make false assumptions about the APIs I'm using. I'll start by giving a few examples of the problem, then I'll analyse them. Examples So I wante...
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#3 - Combat problem fixed!
December 10, 2023
by
euanleith
Hi :) I fixed the problem I was having which is nice. It was partly just that I took some time away before trying again, but I also tried to be patient and take a more systematic approach. This meant...
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#2 - Motivation and issue-issue work
December 10, 2023
by
euanleith
Hi :) I realised I should probably explain why I'm putting off doing the combat. So I have problems with motivation. To give you an impression, I started this game a year ago, then I didn't work on it...
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#1 - Level Design, Combat, and Art Assets
December 10, 2023
by
euanleith
Hi :) So right now I have a few sections to work on, which I' doing simultaneously. The two which I'll be doing for the next forever are designing the levels and creating art assets. Then a current pr...
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